What It Is
This project is a custom 3D game prototype focused on movement, scene rendering, and direct code-level control rather than using a heavyweight engine.
A low-level C prototype built with SDL2 and OpenGL, then adapted for a browser build with Emscripten and WebAssembly.
This project is a custom 3D game prototype focused on movement, scene rendering, and direct code-level control rather than using a heavyweight engine.
The game now has a browser-playable WebAssembly build. It is still an early prototype rather than a finished public release.
This project is proprietary. Viewing or playing the public demo does not grant permission to copy, reuse, modify, redistribute, or republish the source code, assets, design, or systems without prior written permission from Toni McQueen.